Networking 1.0.0

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Networking 1.0.0

Post by Admin on Tue Feb 02, 2016 12:04 am

First update for networking.
After some investigation. Player data is now transferable between clients and server. The next part will be to connect the server to the Database but prohibiting the client from doing that.

This will be done to store the client data there so client data can be transferred between computers via login.


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